Random Atlas
A directory of tactile random tools.
The homepage is the tool index. Pick one object, enter its own page, and keep each tool isolated as its own product surface.
Structure
Homepage as directory, tool pages as children.
The project is now structured like a tool catalog. The homepage only helps users choose a tool, and each tool owns its own scene and product surface.
01
Dice page
Focused on roll feel, bounce control, face detection, and later multi-dice notation.
02
Coin page
Focused on toss arc, rotational wobble, landing feel, and later slow-motion replay.
03
Wheel page
Focused on segment design, spin-down feel, pointer feedback, and later weighted outcomes.